Wall is a hack ability in Hyper Scape.
Summary[]
Too far from cover? Deploy this and instantly put a big, resilient wall between you and your enemies. The Wall has a max health of 250, it will take 5 Baton hits to destroy a wall.
Fused Levels[]
Level 0 | Level 1 | Level 2 | Level 3 | Level 4 |
---|---|---|---|---|
Cooldown: 10 seconds | Cooldown: 9 seconds | Cooldown: 8 seconds | Cooldown: 7 seconds | Cooldown: 5 seconds |
Update History[]
July 31, 2020 (v0.5)
- Detailed changes:
- Decreased Duration to 9 seconds, down from 25s.
- Decreased Total Deployed Wall limit to 2, down from 5.
Detailed changes:
- Cooldown increased to 12/11/10/9/7s, up from 10/9/8/7/5s
- Lifetime duration reduced to 25 seconds, down from 120s
We’ve seen a few ways the Wall can be exploited and we’re making some changes to keep it balanced, while retaining its creative and defensive value.
We’ve increased its Cooldown a bit and reduced each Wall's lifetime duration to unclutter the gameplay space a bit and prevent players from staying on top of them for long time with no effort (hello, snipers).